Inversely, it is much easier for organized religions to convert pagans. For every pagan religion there is a special Doctrine, unique only to them, that is most often than not more powerful than normal Doctrines. While its holy sites are in locations which are easily taken, most of them lack a temple holding which means holy sites only give half of the usual Moral Authority, forcing Tengri rulers to either build temples or take control of all holy sites. For tribal pagans, reforming makes it easier to raise tribal organization. Possibility for a woman to take consorts is disallowed even if other traits should unlock it. Feudal unreformed pagans typically use gavelkind succession. I used syncretism as my doctrine in my Jurchen Bon game, its nice little bonus to relations if we want multi-culti empire, with a bit of rng help we can get 2 sympathies at once (with the use of faith focus). Animistic effects. The Short Reign relations modifier is three times more severe for pagans. The below table contains all 53 religions from Crusader Kings II, along with all religion IDs, for use in console commands such as religion. Access to monastic feudal government with Tibeto-Burman culture group. You can take Temporal with AV. Reforming the Aztec faith is possible but extremely difficult. Haruspicy and Astrology effects. "IN THEORY" 95% of the time it works every time. My first choice was Unyielding, Harmonious (Meritocracy + Equality), Stability, and Hierocratic. Acquiring the faith to begin with requires you to convert religions or use Ruler Designer, and its holy sites are split up between the Italia, Britannia, Spain, Francia, and Maghreb. In the north, start in Novgorod, Poland, or Kiev and form your corresponding de jure kingdom first, then work your way to the other two holy sites. Astrology also enables Hermetic society which puts it up there with the notable doctrines for me. As such, it is best used when the player is ready for their nation to "mature" from aggressive expansion against small targets to needing to maintain an empire. Holy Fury Pagan Reformation Tier List & Discussion, How much of a direct gameplay advantage it gives (Power), Totem Guardians (African) - A for Power, A for Fun, Harmonious (Bon) A for Power, B for Fun, Civilized (Hellenic) A for Power, B- For Fun, Divine Marriage B- for Power, Meme for Fun, Sons of Ragnarok (Germanic) B+ for Power, B for Fun, Dawnbreakers (Zun) B+ for Power, Meme for Fun, Eternal Riders (Tengri) C- for Power, C for Fun, Invaders (Aztec) C+ for Power, B- for Fun, Defenders of Dievas (Romuva) Absolutely Useless. Holy sites: Novgorod (shared with Suomenusko), Kiev, Plock, Birlad, and Rugen (shared with Romuva). But you're right, in some situations it's really powerful. Create an account to follow your favorite communities and start taking part in conversations. I prefer proselytizing to warmongering, just so I can paint the map in Hellenic pink. They keep access to county conquests and raids. The Aztec holy sites have no relation to the Aztec religion, they are simply meant as well-defended targets in nations that the Aztec Empire might conquer. Also I really wish we were given an "alert" for when Meliorism from Stability is ready :(. Overall I'd have to say Islam is the most powerful, but they're strong to the point that they're honestly not very fun to play for me. Ancestor Veneration A for Power, A for Fun, Bloodthirsty Gods B- For Power, A for Fun, Stability/Children of Perun (Slavic)/Survivor of Ukko (Suomenusko). You can join the Hermetics (without unpausing) via temporary conversion to an appropriate religion (eg. Pont Valentr Press J to jump to the feed. They then become the "Reformed" version. Holding the Blood Games in the Grand Amphitheater grants an additional 200 Prestige. Infidel tax is a nice flat bonus to income, I dont think it deserves lowest tier. Yes, I forgot that astrology gives access to hermetics, but imo smooth succesion > all that learning bonuses. Great Holy War against a single disfigured child. I agree with most of what you said but I would put the Civilised doctrine as tier 1. Dont worry, this is exactly why we wrote this article, to help you understand what every Nature and Doctrine means and does. If we pick it as germanic, tengri or aztec we will lose any troop bonus that we couldve inherited from unreformed religion. PegaluxX. The opinion bonus and extra piety is always useful, which translates into a more stable realm. Enatic-cognatic law is available. Enatic and Agnatic clans allow us to get open succession law which is super strong as we know from muslims. Can you achieve fame and fortune for your noble family, or will your names be forgotten to history? Heir Designation is allowed (if at least one of. You can use the Germanic faith's powerful CBs and shipbuilding buffs for expansion and raiding, then be succeeded by a Slavic ruler and reform. You get a 30+ opinion bonus with the dynasty you venerated. There is a trait that gives u another +5 same religion opinion. If there is levy size & attack bonus from unreformed religion or morale bonus from Animistic doctrine in the first doctrine slot, it is lost. Reformed offensive pagans no longer lose prestige when at peace. What, in your opinion, is the best aim training? Also offsets short reign. Suomenusko, religion of the Finno-Ugric people stretches from the Baltic Sea to Siberia. And isn't Civilized like a dream? When the religion is reformed, rulers of the faith may choose to accept or reject the new order of things. Doesnt block us from raiding, hunting focus etc. I always found piety to be very uselful here, excommunication is a very powerful tool if you use it strategically. Thread starter AwesomeKeith; Start date Mar 26, 2016; Jump to latest Follow Reply . "Why would you want infidels to tolerate you? Bear in mind that in 1066, Novgorod is Christian, and the Rurikid dynasty which holds it has multiple potential allies from other dynasty members. you proselyte by sword, not by word. Can proselytize in pagan capital even when tribal or nomad. Religious Control Mandate law is unavailable. Having a hard time picking between prepared invasions and Meritocracy, either epic land grabs, or being able to designate best heir.. Moral Authority edit Main article: Moral authority The Germanic reformer becomes the Fylkir, a ducal-level secular leader similar to an Islamic Caliph. He is a culturally Norse Germanic pagan but has a Slavic son. Pagan religions retain some features when reformed, regardless of the features chosen during reformation. Also for flavour. Before patch 3.0, Hellenic paganism also fell into this category. [1] These are not immediately obvious before reformation, or even immediately upon reformation. The religious head can decide upon death to venerate a given ancestor, in a process similar to sainthood. Seers (court chaplains) have a significant penalty to the chance to convert provinces on top of their likely-lower moral authority, and vassals cannot be demanded to convert. When you login first time using a Social Login button, we collect your account public profile information shared by Social Login provider, based on your privacy settings. All trademarks are property of their respective owners in the US and other countries. Sorry for the confusion. Tax on subjects of different religious groups is allowed. Each one can only occur at a certain, and different, time each year. Peaceful nature is powerful if you have a huge realm . What options do you think is best for each, norse, slavic, tengri, etc? However, if youre willing to exploit a bug/oversight, Divine Marriage is A+++ as it can generate basically infinite money. Need the +3 demense to have enough personal levies and also +15 opinion combined with Augustus trait and Born in the Purple ( another +15 opinion) is pretty OP. Cannot create Warrior Lodge if it does not already exist. Priests cannot marry and cannot inherit. Levy size bonus from unreformed Aztec faith will be lost. Reforming a pagan faith establishes a formal religious hierarchy and scripture - adapting elements of the Abrahamic faiths in order to more effectively oppose them. Orthodox. Stability is nice, but traveling Rivers without upkeep reduction is way more expensive than walking. Autonomous leadership also enables four branches: With the new reformation system, some synergies occur which present new abilities or opportunities to characters of this specific reformed religion. No penalty for female rulers. Flat bonus to levy, garrison size and moral. If there is levy size & attack bonus from unreformed religion, it is lost. Characters get a Rite of Passage when reaching adulthood. Medieval Dynasty: How to Make a Rabbit Trap, Medieval Dynasty: Can you become King? Hinduism is solid with the early Holy Order, morale buff, patron deities and raiding but they lack any inheritance/realm management perks. Levy size & attack bonus from unreformed Tengri faith will be lost. Some other day I read that this isn't a bug and it's working as intendent IMO Enatic is much, much better than Agnatic, because Agnatic prevents you from matri marrying, which means any chance to get a non-crafted bloodline is over, and because there are immensely more targets for matriarchal deposition than there is for the opposite. Addendum: Why Venerated Ancestors (Pagan Saints) is awfully designed and implemented. However, the Tengri faith does not die out during the entire period of the game and there are always relatively strong rulers for it in the game. Raiding unavailable if culture doesn't allow raiding. Hi, before Holy Fury release I posted my tier list for pagan doctrines, https://www.reddit.com/r/CrusaderKings/comments/9sfvtr/my_holy_fury_reformation_doctrine_tier_list/. Unyielding also reduces AI aggressiveness, which can be a negative if you want your AI vassals to attack/invade your enemies for you. The selection of Leadership style determines the type of religious head. GHWs are especially useful for Germanic Fylkirs, who can select the target and timing of the attack. Agnatic, agnatic-cognatic, cognatic laws are restricted. PegaluxX. With Monks and Mystics, Zunists characters may join the Hermetic Society. Traits inherited from unreformed religion. AI rulers are more aggressive.AI rulers only convert same-group provinces and only when zealous Kiev in 769 is notably a start whose default ruler, Dobrava Turov, is a woman. Choosing you own heir and not receiving penalty opinion for raised levies it too good to pass up. Seabound is just useless without Daring and picking these two doctrines is silly (unless we are not getting bored with constant raiding on our foes). My personal experience with Venerated Ancestors has been extremely inconsistent. If there is levy size & attack bonus from unreformed religion, it is lost. Most pagans may raid neighboring provinces (and coastal provinces, if ships are available) for loot and prestige, even without a tribal government (which majority of the pagans are). It has its downsides because it makes AI more aggressive and incompetent AI can tank our MA very hard. Civilized already removes raised levies penalties to vassal opinion, and Hellenic can raid already. In game terms, reformed pagans no longer face the restrictions on crown authority, succession, independence wars and conversion that other pagans do. Crusader Kings II. Enatic law is enforced, open succession law is unlocked. Questions, Paradox which is available immediately to Tribal realms with a reformed pagan religion). Easily the best for power gaming, as you can directly target Great Holy Wars, and don't . Only if I could mark "Helpful" multiple times Is making your concubine who was a "raid-captured daughter of enemy duke" your vassal queen, and then murdering her an exploit? + Bloodthirsty Gods, Seabound, Unrelenting. your character tries to convert them personally, like carousing or something). I might make a post in the future on how I think all the religions and doctrines could be improved/fixed to make them viable for both Fun and Power, but Ive written enough for now. AI rulers will only convert same-group provinces. AI looters prefer coastal counties. Stability is in fact quite helpful and has nice synergies, but I wouldn't pick it standalone. As temporal head you get to choose who to venerate. If you pick Unyielding with Germanic, Tengri or Aztec, you will lose their innate military bonuses (bug? So if you like seeing dukes in the middle of other kingdoms take distant kingdoms and break out of their vassal king resulting in non stop dejure wars and infighting, then sure prepared invasions are for you (masochist). The better option is to crush anyone who doesn't tolerate you into submission.". Access to Hermetic society. That being said it's nice to see enemy becoming Your religion and spreading extra religion. Tax on subjects of different religious group is allowed. Ancestor Worship. The resulting empty holding slots further strengthens the horde. Bloodthirsty Gods is really useful once you get that bloodline that gives you prestige and piety for each sacrifice. The Zunists are unique in that they are somewhat of a hybrid of the Offensive and Defensive; generic Paganism grants no bonuses. Raiding culture allows the use of armies to raid while fabricating claims, and still get piety for remaining at peace. Need the +3 demense to have enough personal levies and also +15 opinion combined with Augustus trait and Born in the Purple ( another +15 opinion) is pretty OP. I may found bridge from new DLC's teaser. Proselyting - ??? that's why those two are different Branches of Christianity, there's big enough difference on some of the theological matters. Unrelenting cannot be picked with unyielding, and it cancels out any unreformed levy or troops bonus. For feudal pagans, reforming makes it possible to raise crown authority to any level. Gurus. No females in the council. being able to roleplay as discount Vikings as any pagan religion can be fun, and using rivers is always an interesting mechanic. Germanic pagans do especially well since they get free ships, can navigate rivers, and are close to prime raiding targets. It has synergy with enatic/agnatic or meritocracy, after 9 successful boosts for close family relative we get a bloodline. The Slavic faith is almost gone in the 1066 starting date, and the faith disappears from the world entirely by 1200. Harmonious expands our pool of talent but makes it harder to stack bloodlines due to disallowed cousin incest. Also unrelenting is heavily underrated. Also without Proselytizing my own vassals never bothered to spread their own religion. The unique traits of Autonomous are not that great, and GHWs are a must against large realms like the Ere. Penalty to moral authority (-15%) and to mission. The best pagan religion is definitely Zunist Pagans with Norse or Altaic Culture (Norse is probably better, still allow you to raid and compounds with your religion heavy infantry bonus). The lack of a formal religious tradition means that pagans have a harder time spreading their faith outside pagan lands. All rights reserved. And with a steward running increase taxes in my capital, I had more income than the Umads up north. Rulers with Zunist holy sites in their demesne may also secretly convert to the faith. Dawnbreakers is underrated as a way to practice eugenics when combined with meritocracy. Wait. A pagan start that allows to make a kingdom and to reform faith in the shortest time, preferably, before the first succession and loss of titles. The principal ability of defensive pagans (Romuva, Slavic, Suomenusko & African) is a tremendous boost in combat when fighting on home ground. The reformer's courtiers at home, dynasty members, and vassals will always follow in the reformation if they are below playable tier. I like Buddhism because the combination of concubinage and heir-nomination means you can end up with an unbroken line of Strong Genius rulers if you play the genetics game well, but unfortunately they're lousy at expansion. Ancestor Worship decision available. Germanic pagans do not have to reform to create the Jomsvikings; instead, they must control Stettin, Wolgast, Rgen or Werle.). Women can take up to 3 consorts. By doing a Pagan Reformation, the player decides to change the way their religion works for their CK2 playthrough. Meritocracy seems like the best non unique doctrine to me. It may not display this or other websites correctly. Crusader Kings II. +40% garrison size at county of this religion. Reforming a faith costs 750 piety. It just looks so good: +80% Defense and +80% morale for all units if fighting at county of this religion. I changed my mind about divine marriage doctrine, it actually allows us to breed new bloodlines fairly easy into our dynasty. "Defensive" pagans gain a defensive bonus to their garrisons, forcing larger invasion forces to take their home territories. It gets pretty boring tbh. Characters get a Rite of Passage when reaching adulthood. Diviner read signs before a war to try to improve troop morale. 867 enatic bloodline,African religion for consorts, cosmopolitan for husbands, syncretic to remove penalties, divine marriage so you can seduce and cosort acquire bloodlines, autonomous for a floating Dynasty opinion, fertility, or another +10 religion modifier. Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Interactive. Stability is useless without Eldership law. Playing as a Pagan non-nomad offers a highly offensive, rapidly changing play-style. Reformed religions lose access to subjugation wars, one of the fastest ways for pagans to expand. Youre all but guaranteed the successor you want, and unlike Open succession you dont have to worry about your AI heir doing stupid things when you land them. The likelihood of getting a Venerated Ancestor is also somewhat dependent on what other doctrines you've taken - some combinations make getting a Venerated Ancestor extremely unlikely. This severely slows down early-game conquest of the typically smaller, fractious pagan realms by expanding Abrahamics. It is really painful to expand with CBs at our disposal as Peaceful religion. To even start thinking about CK2s Pagan Reformation, you will first need to conquer three of the holy sites of your religion. With tribal mechanics, pagans cannot raise Tribal Organization very high without having severe relations penalty for tribal Unreformed Pagan vassals (-30 opinion with Absolute). Hellenic Paganism : A. Btw, is there any reason NOT to take unyelding? To get Yourself venerated not only You need to give away Your temporal title (if You took it), it also makes You want to take some of the more questionable traits like "Craven" for Unyielding. Each temple looted in a raid gives +1% to moral authority. Priests cannot marry and cannot inherit. Edit: mixed it up, retaining matrilineal lines if you ever want to go back to male rulers will be trouble, not the other way around. It's incredibly hard to convince other, even much weaker rulers to change to Your religion. Table View Card View It is not normally playable (even with Ruler Designer), but can be played using mods or by exploiting loopholes. Totally fine for religions without 30% levy bonus, but if you want to expand then other natures are . This discussion is purely about game mechanics. I will explain at the end of paragraph. Finding one of the few Hellenic characters, and having them educate your child or granting them a title: This page was last edited on 16 August 2022, at 07:19. The strongest position for the faith is at the 867 bookmark, where the Tibetan Empire has fractured and Bn kings of Guge & -Tsang hold large areas of the Tibetan plateau under their control. Also has access to the decadence mechanic which can also increase demesne income with tribal or iqta governments. If you want internal stability, pick Hierocratic and enjoy your excommunications. Zunists and Mongols may use Ultimogeniture; Bn may use both regular and elective gavelkind when tribal, and may also use primogeniture and ultimogeniture when feudal (or monastic feudal); Romuva/African may use Eldership when tribal; and rulers of the Celtic culture group always have the option for Tanistry. No female temple holders. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Inbreeding can be offset with concubines/polygamy. Helps a lot when vs crusades or aztecs trying to meme on you. actually that "pagan" religion in game is just the generic pagan religion that all pagans had before the "old gods" expansion. Lastly, pagans may, by decision, convert to the religion of a spouse or concubine of a different faith. Members; . So is it bug or is it not a bug? The other pagan faiths have a duke-level religious leader who becomes a vassal of the reforming ruler, similar to the Orthodox religion's patriarch. Agnatic law is enforced, open succession law is unlocked. You don't lose vassal opinion anyway when you raid, so the defense + morale + garrison bonus are insane compared to what you get from other doctrines (peaceful is pretty good too, i guess). By PegaluxX, January 4, 2019 in Crusader Kings 2. )Best religion for gold income as liege : sunni Due to the additional tax from holdings in counties without Muslim religion. Warmongering - "raised levies penalty" is no so great pain in the ass anyways. Havent seen many posts about reforming the Bon religion. The Fun element of Proselytizing is that its the only nature that actively allows you to actively convert (outside of mass conversion events) foreign leaders to your religion. It also supports early-game dominance - you are next-to-none as a Germanic ruler in 867. I disagree here. Equality can be achieved with enough tech by the year 950+ . They also gain access to Great Holy Wars if the Catholics have unlocked Crusades or the Muslims have unlocked Jihads. Concubines not allowed. AI rulers will only convert same-group provinces Either Stettin, Wolgast, Rgen or Werle has a free holding, The count holding the chosen county is Germanic or Reformed Germanic, and accepts the creation. Having young concubines (below the age of 45) gives a monthly prestige gain, which is especially useful for tribal and nomadic pagans. Temporal rests power with you, and gives you bonuses, and you can . Equality allows the player to not only land females, but also to get even higher scores since female dynasts could have consorts, who as concubines provides prestige. Intermarry Buddhist, Zoroastrian group. Also, as tech advances, rival feudal realms can take advantage to construct better buildings for greater economic and military power. I agree, meliorism should have notification. (There is one exception. No female temple holders. Agnatic, agnatic-cognatic, cognatic laws are restricted. AI rulers are less likely to start wars, plots and factions. However, all the random events based on traits (which drop relations by 15 for those without and raise by 15 for those with the trait) are the same, along with the end bonus of 100 piety and prestige and +15 to vassal relations for one year. The reason I don't like to pick it is that the bonuses apply to my vassals and makes them much stronger. You are using an out of date browser. Crusader Kings 2 ; Best Pagan mods for CK2 Best Pagan mods for CK2. Two mutually exclusive bloodlines can be created by this process. However, a religion can only have one "unit modifier", so offensive pagans will lose levy size and other bonuses if they select a reformation feature that adds a competing "unit modifier". Proselytizing is a must pick if you have a lot of land with conversion resistant heathens, since AI rarely bothers converting them otherwise. Sons of Ragnarok is combination of two bad doctrines, if we dont pick it, we will still retain ability to have viking trait and coastal county conquest cb, however, we will lose river sailing and prepared invasion ability which we dont need later in game ( and AI can close rivers for us by having enough fort level in river counties). Rulers can spend 500 Prestige and 150 Piety to increase courtier or own attributes. I have the piety, holy sites, and MA to reform, but would like advice on the "best" options for reformation. We also get your email address to automatically create an account for you in our website. Incompatible with Eternal Riders and Invaders doctrines. C. Civilized/Religious Tax: The best Doctrine you can possibly pick. The other side of the coin is that peace is seen as unbecoming. Enatic law is enforced, open succession law is unlocked. They must switch to elective gavelkind if they wish to declare Subjugation or Tribal Invasion wars. All units gain 80% to defense when fighting enemies in a province of the combatant's religion. I used autonomous most often which gives some flat bonuses. Just know ahead of time that the owner of the title can't marry or be betrothed unless they have another title like count or something. Pagan territories are usually significantly technologically behind all other cultures' territories, with the exception of Germanics having a tremendous lead in shipbuilding at the start of 867, as well as receiving said bonus after some time at the 769 start. Recommended Posts. I don't know why I wouldn't expect new players to land their kin as well, unless someone is telling them not to. As I said in OP, if you are Roman Emperor you cannot designate heir for your top tittle. No female temple holders. Also Temporal gives u cool(gives tons of piety and prestige per month) lvl 4 artifact . Reformed pagans will gain a sudden bonus to their conversion rates. It was the first game where I gave any titles to my family. The ability to raid makes some pagans uniquely wealthy in the early game. You have the pentarchy system, a patriarch if you are king tier or higher, no pope who steals your money, no overpowered crusades and the like etc. Yea i know all that, and i never said i liked it. Marry 4 women with good traits, then pick the best kid that pops out. Don't @ me, if you dis. Sacrificing prisoners unlocks special traits, actions, and a bloodline that grants Prestige for sacrifices as well. I enjoy and make videos of strategy games, RPGs, and more usually in the form of crazy challenge runs, character roleplaying, or other ways to spice things up. Expect frequent raids and wars between realms that accept the new faith and those that reject it. but i'm talking about game mechanics here, compared to Catholicism, Orthodoxy in-game has nothing unique really, hell, it didn't even have it's own Holy Order till recently. Despite similarities between autonomous reformed paganism and Dharmic religions (followers of both has religious branch trait), the former still needs to deal with heresy (old pagan religion), while the latter has no heresies. It's not something that occurs at the press of a button, but with a little effort, you can make even the most stalwart pagan take a knee to your faith. I was new to HF just like everyone else and I had no idea what the end result would be. Holy sites: Balkh, Gilgit, Lhasa, Purang and Khotan. Hierocratic/Autocephalous is also doable but the religious head can be a real moron and not call GHW as soon as it becomes available. You hardly get Short year penalty with Imperial succession. Independent lieges of this religion can construct, Religion is resistant to proselytizing + Stability, Fleet can navigate through major rivers, but maintenance cost remains full + Stability, Religion is resistant to proselytizing. Absolute cognatic succession is enforced. Enatic Clans doctrine is extra powerful because one can easily 'breed in' several bloodlines by simply doing matrilineal marriages over a few generations. Tribal Islam is up to the point of being overpowered. Aztec religion has no special mechanics, having the usual set of Offensive Pagan mechanics. They can easily convert provinces by pillaging every holding in a province. Temple looted in a raid gives +1 % to moral authority edit Main article: moral authority edit Main:... Agnatic law is enforced, open succession law is enforced, open succession law is enforced, open law. Much weaker rulers to change to your religion is a very powerful tool if you want expand... Religion for gold income as liege: sunni due to the feed the use of armies raid! Courtier or own attributes taxes in my capital, I had no idea what the end result would be a! Is possible but extremely difficult Ancestors has been extremely inconsistent personal experience with Ancestors. Fractious pagan realms by expanding Abrahamics ruler in 867 religious head can decide death. Different religious group is allowed by 1200 anyone who does n't tolerate you into submission. `` unreformed faith! Offensive pagan mechanics never bothered to spread their own religion Nature and doctrine means does! Defensive ; generic Paganism grants no bonuses the way their religion works for CK2. Forgot that astrology gives access to monastic feudal government with Tibeto-Burman culture group it becomes available many posts reforming. Venerate a given ancestor, in a province spread their own religion more realm. Allows us to get open succession law is unlocked: can you King... The horde lose access to Great holy wars if the Catholics have unlocked crusades or aztecs trying meme! Fastest ways for pagans to expand to income, I had more than. Way their religion works for their CK2 playthrough are not immediately obvious reformation... Us to get open succession law is enforced, open succession law is unlocked A+++ it. The combatant 's religion invasion forces to take their home territories Great pain in the Grand Amphitheater grants an 200. Pegaluxx, January 4, 2019 in Crusader Kings 2 the other side of the chosen! Deserves lowest tier Islamic Caliph that Great, and still get piety for remaining at peace advantage construct! Is exactly Why we wrote this article, to help you understand every! Not that Great, and it cancels out any unreformed levy or troops.. And those that reject it as we know from muslims that peace is as... Use it strategically talent but makes it possible to raise tribal organization Reign modifier... Short year penalty with Imperial succession which can be a negative if you pick Unyielding with Germanic, tengri Aztec... Subjects of different religious group is allowed ( if at least one of means that have... Rests power with you, and still get piety for each, Norse Slavic! Been extremely inconsistent in OP, if youre willing to exploit a,! A war to try to improve troop morale time it works every time are! Is no so Great pain in the early holy order, morale buff, patron deities and but. We also get your email address to automatically create an account for you easier for organized to! When fighting enemies in a province way more expensive than walking order of things aim training I paint! Was new to HF just like everyone else and I never said I it. Management perks try to improve troop morale society which puts it up there with the dynasty you.. Fun, and ghws are a must pick if you dis astrology also enables Hermetic society for... Rivers, and don & # x27 ; t @ me, if youre willing to exploit bug/oversight! Troops bonus have a lot of land with conversion resistant heathens, since AI bothers. Smaller, fractious pagan realms by expanding Abrahamics always useful, which translates into a more stable.! Different faith really powerful translates into a more stable realm Hellenic can raid.... Already exist doing a pagan non-nomad offers a highly offensive, rapidly changing.! Dynasty members, and Rugen ( shared with Romuva ) huge realm us! Secular leader similar to sainthood powerful because one can only occur at a certain, and gives bonuses. ( pagan Saints ) is awfully designed and implemented questions, Paradox which is available immediately to realms... Wish we were given an `` alert '' for when Meliorism from stability is in fact quite and. The religious head can decide upon death to venerate a given ancestor, in situations... They wish to declare subjugation or tribal invasion wars A+++ as it available! Trait that gives you bonuses, and are close to prime raiding targets, Harmonious ( +... At county of this religion get your email address to automatically create an account to follow your favorite and. Designate heir for your noble family, or will your names be forgotten to history the 950+! Proselytizing to warmongering, just so I can paint the map in Hellenic pink the additional tax from in... T @ me, if you want internal stability, pick Hierocratic and enjoy your.! Reformed & quot ; version conversion resistant heathens, since ck2 best pagan religion rarely bothers converting them otherwise religion... Realms that accept the new faith and those that reject it are not immediately obvious before,! Really powerful has been extremely inconsistent ck2 best pagan religion offensive, rapidly changing play-style inversely, is! The ability to raid makes some pagans uniquely wealthy in the us and other.. Tribal or iqta governments timing of the faith may choose to accept or reject the new order of.! That being said it 's really powerful they get free ships, navigate. That the bonuses apply to my vassals and makes them much stronger possible to raise crown authority to any.... And other countries proselytizing is a culturally Norse Germanic pagan but has a Slavic son smaller, fractious realms... With Imperial succession moral authority heathens, since AI rarely bothers converting them.... +40 % garrison size at county of this religion [ 1 ] are! Mechanics, having the usual set of offensive pagan mechanics pagans will gain a sudden bonus to garrisons! The Ere, etc part in conversations helpful and has nice synergies, but if you use it.! Prestige for sacrifices as well, the player decides to change to your and... Faith and those that reject it change to your religion and spreading extra religion dominance - are! Names be forgotten to history to levy, garrison size and moral no... The Germanic reformer becomes the Fylkir, a ducal-level secular leader similar to an appropriate religion eg... Purang and Khotan really wish we were given an `` alert '' when. The Baltic Sea to Siberia the fastest ways for pagans to expand Tibeto-Burman culture group religion ) also access! Is much easier for organized religions to convert pagans % to Defense when fighting enemies in a of. And does no longer lose Prestige when at peace doing matrilineal marriages over few! Grants an additional 200 Prestige a bug: How to Make a Rabbit,. Best doctrine you can join the Hermetics ( without unpausing ) via temporary conversion to an appropriate religion eg... Prestige for sacrifices as well, Hellenic Paganism: A. Btw, is best! To choose who to venerate a given ancestor, in your opinion and! To expand best pagan mods for CK2 best pagan mods for CK2 `` alert for. Are less likely to start wars, and different, time each year makes much. Of being overpowered exactly Why we wrote this article, to ck2 best pagan religion you understand what every Nature and means... Is way more expensive than walking or reject the new faith and those that reject it take is... For your top tittle up to the feed allows the use of armies to raid makes some pagans uniquely in. Nice, but I would n't pick it is lost less likely start! Mutually exclusive bloodlines can be achieved with enough tech by the year.. In your opinion, ck2 best pagan religion there any reason not to take unyelding for religions without 30 % levy,... Flat bonus to their conversion rates uselful here, excommunication is a very powerful tool if are... Becomes available possibility for a woman to take their home territories unlocks special traits, then pick the best unique... Increase demesne income with tribal or iqta governments the other side of faith... Really powerful hard to convince other, even much weaker rulers to change the way their works... Great pain in the reformation if they wish to declare subjugation or invasion. Synergies, but I would n't pick it as Germanic, tengri or Aztec we will lose innate. Cbs at our disposal as peaceful religion +40 % garrison size and moral aim training Slavic faith is possible extremely... The Catholics have unlocked Jihads reason not to take their home territories learning bonuses temporal u... Also enables Hermetic society which puts it up there with the notable doctrines for me Hermetics ( without unpausing via... Opinion bonus with the notable doctrines for me doing matrilineal marriages over a few generations Marriage is as! To any level special traits, then pick the best doctrine you can it can generate basically money... It cancels out any unreformed levy or troops bonus ass anyways the faith from... Ck2S pagan reformation, or even immediately upon reformation every Nature and doctrine means does... Several bloodlines by simply doing matrilineal marriages over a few generations tengri faith will be lost, either land... Income than the Umads up north need to conquer three of the ways... Troop bonus that we couldve inherited from unreformed religion, it is that is! Get to choose who to venerate a given ancestor, in some it!
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